Contains magic that is able to effect the health and medical well being of a particular target/victim.
Cure[]
- Drain: 2
- Helps to recover from toxins, diseases, drugs, ect.
Detox[]
- Drain: 2
- Spell must be sustained.
- Temporarily removes the effects of a drug or toxin until spell is dropped
Heal[]
- Drain: 3
- Heals wounds. Must be sustained during the healing (more than one post if you're in combat); more serious wounds take longer to heal. Near-deadly wounds can't really be healed through magic alone.
- Notes on Magic Healing:
- Cannot restore lost body parts (bones, limbs, ect).
- A target can only be healed once for any set of injuries. So if one shot doesn't do it, the rest has to be healed naturally.
- For every 3 essence the patient has lost (from cybernetics or otherwise), +1 drain is required to cast on them.
Hibernate[]
- Drain: 2
- Spell must be sustained.
- Slows metabolism by 8. Target only needs an 8th the amount of air, food, water they would normally (though are unconscious while the effect is in place).
Preserve[]
- Drain: 2
- Spell must be sustained.
- Prevents loose organic material such as blood, skin flakes and the like from decaying while the spell is maintained.
Oxygenate[]
- Drain: 1
- Spell must be sustained.
- Removes the need to breath while spell is maintained.
Stabilize[]
- Drain: 2
- Stabilizes someone so that they can be moved to a hospital or other form of medical care.
Cripple Limb[]
- Drain: 3
- Spell must be sustained.
- Makes the limb touched by the caster weak, filled with pain and very difficult to move and use.
Effect Allergy[]
- Drain: 3
- Spell must be sustained.
- Removes, reduces, worsens or creates an allergy in the target. This can be as minor as causing/removing an irritating shellfish allergy, to as serious as causing/removing a vampire's allergy to sunlight.
Weaken/Strengthen[]
- Drain: 3
- Spell must be sustained.
- Improves or damages one of the target's physical abilities (speed, strength, toughness, ect). This is incapable of sapping the strength of a cybernetic limb, such as an arm or a leg.
- Option:
- Physical, effects cybernetics: Drain + 1